Alumna Madeline Gannon Participates in Architecture events

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reverberating - cover

During the week of March 3rd, Madeline Gannon (M.Arch ’10) participated in two functions at the College of Architecture + The Arts | Department of Architecture.

Gannon, with John Stuart, Professor, was a guest contributor at the EXP Summit: 3-Book Launch at CARTA Miami Beach Urban Studios on Tuesday, March 4th. The EXP Summit presented the works of book authors Liss C. Werner, Juan Azulay, and Eric Goldemberg, Associate Professor. The event highlighted 3 significant contributions to contemporary architecture discourse, which span the last 3 years of experimentation in computation and material practices, a topic with which Gannon is familiar through work in her design collective MADLAB.CC.

Gannon, also, led a workshop at the Structural and Environmental Technologies Laboratory (SET Lab) at the Paul L. Cejas School of Architecture building on Wednesday, March 5th. Entitled “Human-Machine Collaboration: When Our Technology Strikes Back,” Gannon’s workshop “feature[d] computational interfaces for integrating 3D scanning, 3D printing, Face Tracing, and Gestural Control into creative workflows,” as stated in the flyer. “Participants learned how ubiquitous sensing is connecting digital design to physical produce.”

Gannon’s recent project Reverberating Across the Divide has been featured on suckerPUNCH, Gizmodo, TheCreatorsProject, 3D Printing Industry, and NOTCOT, among other well-known media. The project “reconnects digital and physical contexts through a custom chronomorphologic modeling environment,” as Gannon stated on her website. “This modeling interface uses a three phase workflow (3D scanning, 3D modeling, 3D printing) to enable a designer to craft intricate digital geometries around pre-existing physical contexts.” Also, Gannon, with Liss C. Werner, successfully published a book on “the autonomy of architecture, code, fabrication, material morphology, robots, machine desire and computation.” Entitled [En]Coding Architecture, the work describes architecture as a combination of programming, digital tooling, art, and science.

All images in this article are provided courtesy of MADLAB.CC.

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