ABYECTO – Sonic Environment is currently on display at The College of Architecture + The Arts | Miami Beach Urban Studios.
The original 3D-printed installation and musical instruments of ABYECTO are created by Eric Goldemberg, Associate Professor of Architecture with MONAD Studio / Eric Goldemberg + Veronica Zalcberg, and a design team made up of FIU Architecture students John Gioello, Stephanie Colon, Matt Barnard, Manuel Perez-Trujillo, and Jack Garcia. The installation brings together architecture and music through the collaboration of faculty and students in both disciplines. MONAD Studio created a three-dimensional mural that serves as a sonic environment for the performances of Jacob Sudol, Assistant Professor in the FIU School of Music and Scott F. Hall.
The reception and performance for ABYECTO – Sonic Environment will take place on Thursday, August 28th, 2014 at 6:30PM at The College of Architecture + The Arts | Miami Beach Urban Studios: 420 Lincoln Road, Suite 440, Miami Beach, FL 33139. Free and open to the public.
The following text is taken from a statement about ABYECTO, provided by MONAD Studio / Eric Goldemberg + Veronica Zalcberg.
ABYECTO is an installation designed and fabricated at FIU and resulting from the collaboration between students and faculty members in architecture and music. An ironic play of words, the title refers to recent discussions about object-oriented ontology in contemporary design. The piece sets up a productive ambiguity between object and environment privileging multiple readings as the removable guitar is un-docked from its intense geometrical environment in order to generate sound, only to return to the interactive sonic environment as passive docked object. The geometry of the piece is generated by the multiplication and modification of the guitar’s profiles, extending the qualities of the object onto a larger rhythmic field of three-dimensional curves and subtle variations that resonates with the sonic ambiance of the music performance. The three-dimensional profiles of the extended instrument are magnified and disseminated throughout the space once the sonic qualities of the installation begin to reverberate, activating a multi-sensorial field of perception that ranges from the visual to the tactile and the aural. Ultimately, the room, the mural, the guitar, the performers, and the public will be involved in the shaping of a complex, collective sensorial object.
The surface of this complex topological environment is further activated and becomes interactive using computer-generated sounds created by composer/computer musician/professor, Jacob Sudol. These sounds are emitted directly through the 3-D printed sculpture by means of handheld transducers that activate the installation as if it were the cones of a speaker to fill the space with constantly changing fields of sonic activity.